GitHub - ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample: Example project to draw 1million grass instances on mobile
Using the Geometry Shader In Unity To Generate Countless Of Grass On GPU | by Jiadong Chen | The Programmer In Kiwiland | Medium
GitHub - Velorexe/unity-geometry-grass-shader: A Geometry shader written for Unity's build-in Render Pipeline
![Unity terrain details have transparency in editor, but are on black in builds - Game Development Stack Exchange Unity terrain details have transparency in editor, but are on black in builds - Game Development Stack Exchange](https://i.stack.imgur.com/qy7L8.jpg)